Taggamedev

Sunshin aka sunrain painting

Summer Game Jam is currently happening. I’ve made a game for it. It’s called Mr Sunshin aka sunrain.

It’s still in production so expect changes by the end of the weekend.

If you have windows or osx – play it in the web browser.
For you Linux g(als?!)uys – downloadable targz file.
gamejolt (ads)

itch.io (no ads!

Take your pick.

 

BtWnVjnCUAAHE-E

 

Early concept art sketch, was main reference for 3d work

 

sunshine-line

 

Digital line. Created in GIMP. Reference was sun 3d model. Landscape from imagination.

 

sunshine

 

Digital painting. Started 3d but then realized that I hadn’t saved off grayscale layer. Undo till back to grayscale. Saved off, but could not be bothered to redo the color layer.

Maybe later but likely never.

 

 

 

ted in space

Monday morning was spent digital painting in MyPaint and GIMP – “Adam ‘Ted’ Frankenstein IN SPACE”.

This is going to be my next game in Unity – extending on from Adam ‘Ted’ Frankenstein

Here is the line (mypaint), grayscale (GIMP), and color (GIMP) works.

tedinspacetedinspace-bwtedinspace-color

Monster Mash – Dr Frank Head

Hello.

I have been busy today digital painting. I need to make a video game and am partaking in Monster Mash 2014. Themes I have been exploring for it – Treasure Island (Krakan etc..). This continues the game I started for Public Domain Jam.

I am also interested in Norse monsters, and I really should go check out some Irish or Scottish…The possibilities are endless with monsters though!

Here are the paintings from today –

july-frank-linejuly-frank-bw july-frank-lcolorjuly-monstermash-line july-dragon-linejuly-dragon-bw july-dragon-colorjuly-octo-linejuly-octo-bw

 

Artcontrol-WMCKEE-Jan2013 – WINDOWS/WEB

Download my January 2013 game:
Created in Unity, exported to EXE, Uploaded for you. Please tell your friends.
Artcontrol-WMCKEE-Jan2013 – WINDOWS
Donations keep me alive, and bring you free games.

Here are the games that you can play on the web (may need Unity Web Player):

Aux-Jan-0
Aux-Jan-03
Aux-Jan-0301
Aux-Jan-0203
Aux-Jan-03021
Eifa-3
EIFA
EIFE-02
Games
JanGame
Playform-Feb-3

NEXT MONTH: Platform-Febplatform-feb-1.2

platform-feb-1.3

platform-feb-1.4

platform-feb-1.5

platform-feb-1.6

6.2

aux-jan-0.1

aux-jan-0.2

aux-jan-0.3

aux-jan-0.4

aux-jan-0.5

aux-jan-1.1

aux-jan-1.2

aux-jan-1.3

aux-jan-1.4

aux-jan-1.5

aux-jan-1.6

aux-jan-1.7

aux-jan-1.8

aux-jan-1.9

aux-jan-1.11

aux-jan-1.12

aux-jan-1.13

aux-jan-1.14

aux-jan-1.15

aux-jan-1.16

aux-jan-2.1

aux-jan-2.2

aux-jan-2.3

aux-jan-2.4

aux-jan-2.5

aux-jan-3.1

aux-jan-3.2

aux-jan-3.3

aux-jan-3.4

aux-jan-4.1

aux-jan-5.1

aux-jan-5.2

aux-jan-5.3

aux-jan-5.4

aux-jan-5.5

aux-jan-5.6

aux-jan-5.7

aux-jan-5.8

aux-jan-6.1

aux-jan-6.2

aux-jan-6.3

aux-jan-6.4

aux-jan-6.5

aux-jan-6.6

game-1.1

game-1.2

game-1.3

game1.4

platform-feb-1.1

What’cha

Tribute. Planning to model this suit in blender. It seems easy enough and can use it as a costume for a character. I have a basic few characters that I’m happy with (still need to tweck mesh on many. More detail is whats needed more. Buildings. Streets. I need a world created. 

Planes with the drawings UV mapped onto them. I need to learn more advance texturing techniques. Need to watch more youtube

Here’s what I modeled (and textured) out of the life drawings. Again – no head was modeled. I think it works well. It certainly gives it a different look. Lighting in this cubes with colored material. I’d like to digitally paint the colors then use that as lighting. More interesting then using normal spot lights.

Here is a bunch of rendered material:

The most recent works. I’m looking forward to experiemtning with these more – opening up older blender files and editing them again with the skills I have learnt.