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TagGIMP

Adventure Drawn

Back in the library today to write a blog post. I’ll see how I feel after and hopefully get some code done also.

Here are two more digital paintings I completed before I left Hamilton:

raniff-line

Raniff line layer. In the reference the girl is holding a piece of paper that has a drawing of her on it.  Instead of a drawing of her on the line layer I added the GetsDrawn title and a landscape.

raniff-bw

Grayscale tonal layer. Since the reference was a blonde I used light on the hair and medium on the skin. Landmass in the distance is dark, with a medium sky and light water.

uroboros74-bw

Grayscale tonal Uroborus74 layer. Sorry I didn’t include the line layer. It’s sitting on my desktop computer in Hamilton.

For this the request was to be drawn like a character from the television show Adventure Time.uroboros74-color

 

Colour layer. Yellow is used for the skin and red for the hair. Blue for the shirt and sky. The landmass – a dark yellow and red. Aqua for the water.

 

rgdsun

Currently sitting in the library in Levin. I took a bus down last night.
Before leaving I spend majority my time digital painting. Working from reference on GetsDrawn.
I’ve been finishing all three layers in the paintings, and getting several paintings complete a day.TheBeachWhale-line

 

TheBeachWhale line layer. Girl on the left, guy on the right. In the background is a landscape. Land mass emurge from the horizon. Below is water flowing the foreground. Clouds are spotted around the sky.

TheBeachWhale-bw

 

Grayscale tonal layer. Light for the skin, dark clothes. The horizon line upwards is medium dark with the water below light.

TheBeachWhale-color

 

Colour tonal layer. Keeping with the usual colours. Yellow for skin, red for hair, blue for horizon line upwards.

RileyByrdie-line

Line layer. This is a rare one and I did no background landscape. The drap was interesting enough to drawn. I don’t get to draw feet often either but for the I did. They are on the same level as the head.

RileyByrdie-bw

Grayscale tonal. Light for the skin, dark for hair. I treated the cloth the same as landmass and made them dark.

nasa-line

Line layer. Guy on the left wearing a NASA tshirt. Girl on the right wearing glasses. Horizon line in the distance seprates the landmass above with the water below.  nasa-bw

Tonal Grayscale. Toned back the background with less clutter than the line layer. Dark for hair and clouds. Light skin with medium shirt. Dark landmass and light water. nasa-color

 

Colour layer. Simple with red for the hair, yellow skin, and blue sky. Didn’t bother with colour on shirt and water.

 

rgdports

I have started digital painting from getsdrawn. I have yet to submit any of these to the people in the photos, but it’s a great start for me to draw and paint them.

Producing these works gets me thinking of how I can 7make the process of creating the works better. One thought was to get the Python script to generate username-line/bw/colour.png and also a gimp file. These three layers would be called the proper name inside the gimp file. It’s an idea and may work in archieving each username submission on redditgetsdrawn. The next step would be to send these files to each username. It’s totally doable with the Python praw module but I will need to logon to twitter with the script. It could them message them the link to their finished artwork.

Here are the paintings I have been working on:

catz-line\

Guy with his cat. I normally don’t draw animals from rgd, especially when there is no human in the photo. This was an exception and I drew both the guy and cat. Only a line layer was created. rgdport-line

 

Line layer. Guy on left, girl on right. In the photo they were sitting in a cinema but for this I added a landscape to the background. Horizon line with landmass above that. Below is water. In the sky – clouds.

rgdport-bw

Combo of colour and grayscale tonal layers. I started with the grayscale then added the blue on the background. I started covering the face with a yellow but stopped – realizing that I was still working on the grayscale layer. Many areas are incomplete, such as their body and arms.

iswhaat-line

 

Unlike the previous works I was sensible and recorded down the name of the poster for this – IsWhaat. I spent awhile on this and produces three complete layers. In this line layer the guy is on the left and girl on the right. I added a landscape to the background with a horizon line, landmass emurges from this with clouds in the sky. Below is waves of water.

In the sky I also drew the username, gave it a border and added spikes to the border. iswhaat-bw

 

Grayscale tonal layer. Mostly complete. Areas that are missing is the chest area and sky. Dark clouds and landmass with mid tonal on characters. Water is rather dark. iswhaat-color

 

 

For the colour layer I used yellow for skin tones. A dark redish brown for the hair (and username). Blue for the background in the sky (helps make the image feel more complete). Started to use green for the water but gave up and moved on.

retrpdino

Writing this post on my new chromebook. It’s running Ubuntu KDE, a minimal install. Maybe I should run Debian KDE but whatever – I’m just using this as a development machine and to type blog posts.
I’ve tried to install my wacom tablet on it but no luck. I may have better luck if I install Fedora but from what I’ve looked at Ubuntu/Debian are the only supported systems on Chromebooks.
I’m still using my desktop to paint and here are the results.

First up, GetsDrawn logo take two:

gdrawn-line

 

 

Line layer. GetsDrawn drawn in all caps with spiky clouds surrounding the text.

gdrawn-bw

 

 

GetsDrawn grayscale layer. The text is dark with background light. Outer layer is dark also.

gdrawn-color

 

GetsDrawn colour layer. Moving away from the retro colours and back into some that I usually use. Yellow and darker yellow for text. Blue background, and new blue around outer edge. I tried a darker of the blue but wasn’t happy with it so picked a new blue.

retdino-line

RetroDino line layer. Fun creating this dino from imagination. In the background there is a landscape with a sun similar to what I created in Mr Sunshin game. Clouds, trees, water. retdino-bw

 

Grayscale tonal layer. Certainly cutting back on the detail and information in this. Tonal layers take time and are tiring

retdino-color

Colour. Retro colours as inspired from the point and click game jam. treemons-line

 

Line layer. Lots of doodling of dinos and landscapes.treemons-bw

 

Grayscale. Spend awhile on this, and though I didn’t get it completely finished, I am happy with it.

 

 

 

Dino Study

Two recent digital line works. Still keeping with the red that was recommended to me by pointclickjam. I’ve got pen drawings to upload also – from Hamilton 150th birthday and sitting at my desk.

Enjoy these work works –

spikdinoyz-line

 

Continued with the Ramparts theme in this piece with drawing of the walls, windows, and ocean. I added some land in the horozin line. A merge of humanold dino and monsters were drawn. I added a spiky dragon like tail. Insect type features are also present.

dinomontag-line

 

One really neat trick with using KDE desktop environment is that I can make windows fully transparent. I normally keep window transparency to 80%. This makes it easy to see whats under my current window. My gimp is set to 80% opacity and in the background window is a google search for dinosaur skeletons.

I’m not tracing but doing what I normally do and observe with reference. I worked quickly, getting down the shape for each dino. I wasn’t really fussed with how good the line looked, and just focused on the shape.

Some of the line doesn’t look too bad.

 

asylum abe

Recent digital works completed in GIMP.

Lately I have been focusing on the line layer and ignoring the black and white/colour tonal layers. The line layer is usually the idea generation layer and the black and white/colour tonal layers just build upon kill abe-line

 

Line layer. Reference was a screenshot from Oddworld: Abes Odyssey.

abe-bw

 

Grayscale tonal layer. I am happy with the texture and alive feeling that the scrap produces.

abe-color

 

Colour. Mixed things up a bit by using the blue for the ground instead of the background. Red is used for the background instead. Happy with the yellow of the scrap, especially with the light and dark tones.

robot bug trex

The following works were completed last week and during the weekend. It is all red line. The themes are dinos, bugs, landscape, and robots.

trexland wcm robotland orgeland monster labugland bugland

BGJ08 grey bugs

Continued with the digital works from the previous post. I have also included a digital drawing that I did in MyPaint.

bbj08bugz

 

The MyPaint painting. Taking bug elements and mixing them with humanoid figures. Flowers and plants mixed in.

 

holleybugz-bw

 

Grey-scale layer of the previous posts red line. holleybugz-color

 

The color version

BBJ08 Bugs

The theme for BaconGameJam08 is Millions Of Them.

An excellent theme. Very open and wide with an interesting keyword – millions.

I was at my Mothers place when the them announced. I had a team (2 other programmers) but had problems commuacting with them so I gave up for the afternoon and just focused on helping Mother.

I did talk to my sister about the theme. My first thought was bugs and beetle.

Once I got home I started on digital painting of weird bugs.

Next step is 3d.
BBJ08-LINE-BUG2

Ideas for the bugs theme. Lots of bugsBBJ08-LINE-BUGLarge bug in the middle is the main. I love the headpiece attached to their head. I watched Bobs Burgers with my sister and drew several characters. These will likely not be turned into 3d models, rather focus on the more bug like characters.

 

 

 

12 pages